Coffee Stain deal keeps Chronicles: Medieval in development

Coffee Stain Group has agreed to acquire the IP and assets of Chronicles: Medieval after developer Raw Power Games ran out of funding. It will finance continued development.

Coffee Stain Group has agreed to acquire the intellectual property rights and related assets of Chronicles: Medieval after developer Raw Power Games said it could no longer fund the game. Coffee Stain will finance continued development through a newly established company partly owned by members of the original team.

Raw Power Games announced on October 30 that it lacked sufficient funding to continue work on the project. About two weeks later, Coffee Stain confirmed the agreement. The deal has not yet closed.

The purchase price is 36.75 million Danish krone, or about $5.42 million. After the deal closes, the assets will be held by the new company. Coffee Stain will own 75% of it, while a small group of key members of Raw Power Games’ original development team will own the remaining 25%.

Coffee Stain said the company will begin with a limited cost base that is expected to increase gradually as the studio is formed. Coffee Stain Group CEO Anton Westbergh said the company was “happy to step in and help bring it to the players after the recent developments in Copenhagen.”

“Chronicles: Medieval ticks many of the boxes that we believe to be fundamental for a great game, and we think it has a good chance of becoming a strong long-term IP for the group,” Westbergh said. He added that the short-term priority was determining how to complete the game with the new company’s management team.

Chronicles: Medieval remains provisionally scheduled for release in 2027. Coffee Stain will provide more information about the release timeline when it is ready. Before Raw Power Games’ funding announcement, the game had reached No. 26 on Steam’s most-wishlisted games chart after appearing at Summer Game Fest.

The game is planned as a role-playing sandbox. Players will create a character, choose an occupation and develop skills and talents. Planned systems include trade, tournaments, diplomacy and politics, along with large battles involving potentially thousands of soldiers. Players will lead troops directly and manage their morale.

Reviewed and fact-checked by Vlad Kipran on November 15.

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